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  • Hochschulschrift  (1)
  • Algae
  • Aufsatzsammlung
  • Climatology.
  • Bielefeld : Transcript Verlag  (1)
  • Cham : Springer International Publishing
  • 1
    Online Resource
    Online Resource
    Bielefeld : Transcript Verlag
    Keywords: Dystopian plays-History and criticism ; Hochschulschrift ; Anti-Utopie ; Videospiel ; Computerspiel ; Medienästhetik
    Description / Table of Contents: Cover -- Contents -- Acknowledgments -- Introduction -- Hypothesis: The Video Game Dystopia as a New Strategic Enterprise of Utopia and Playful Trial Action -- State of Research: The Assumed Position Within Video Game Studies -- Method: A Creative Encounter Between Guiding Structure and Playful Expression -- Structural Overview of the Argument -- Part I: Towards the Video Game Dystopia -- Preface to Part I -- 1 Utopia and the Dream of a Better World -- 1.1 Utopianism -- 1.2 The Literary Utopia of Sir Thomas More and Bioshock Infinite's Columbia -- 1.3 The Secret Wish Hidden Within the Dream -- 1.4 Defining the Literary Utopia -- 1.5 Towards the Video Game Dystopia -- 2 Dystopia: Nightmarish Worlds as Distorted Anxiety Dreams -- 2.1 Anti-Utopia or Dystopia? -- 2.2 Anti-Utopia as a Rejection of Utopianism -- 2.3 Variants of Dystopia: The Classical and Critical Dystopia -- 2.3.1 The Classical Dystopia and the Player's Enclosure Within its System -- 2.3.2 The Critical Dystopia as a Liberating Route Towards a Better Future -- 2.4 Four Variants of the Video Game Dystopia: A Typology -- 2.5 The Resistance of the One Free Man: City 17 as Orwellian Nightmare -- 2.5.1 The Player as Dissident and the Process of Coming to Awareness -- 2.5.2 The Official Narrative and the Combine's False Utopia -- 2.5.3 The Counter-Narrative and the One Free Man as the Opener of the Way -- 2.6 Dystopia's Plot Framework and the Video Game Dystopia -- 3 Warning, Effectiveness, and Targets of the Video Game Dystopia -- 3.1 The Video Game Dystopia's Primary Function as Warning -- 3.2 The Video Game Dystopia's Effectiveness in Issuing Warnings -- 3.3 Targets of the Video Game Dystopia -- 3.3.1 The Ongoing Threat of Oppressive Regimes: Anti-Totalitarianism -- 3.3.2 Capitalism and Its Momentous Consequences -- 3.3.3 On the Dangers of Science and Technology
    Type of Medium: Online Resource
    Pages: 1 Online-Ressource (435 pages)
    Edition: 1st ed
    ISBN: 9783839445976
    Series Statement: Bild und Bit. Studien zur digitalen Medienkultur v.8
    DDC: 306.4870285
    RVK:
    Language: English
    Location Call Number Limitation Availability
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