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  • 1
    Online Resource
    Online Resource
    Institute of Electrical and Electronics Engineers (IEEE) ; 2019
    In:  IEEE Transactions on Visualization and Computer Graphics Vol. 25, No. 9 ( 2019-9-1), p. 2763-2776
    In: IEEE Transactions on Visualization and Computer Graphics, Institute of Electrical and Electronics Engineers (IEEE), Vol. 25, No. 9 ( 2019-9-1), p. 2763-2776
    Type of Medium: Online Resource
    ISSN: 1077-2626 , 1941-0506 , 2160-9306
    RVK:
    Language: Unknown
    Publisher: Institute of Electrical and Electronics Engineers (IEEE)
    Publication Date: 2019
    detail.hit.zdb_id: 2027333-2
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  • 2
    Online Resource
    Online Resource
    Oxford University Press (OUP) ; 2016
    In:  The Computer Journal Vol. 59, No. 8 ( 2016-08), p. 1155-1173
    In: The Computer Journal, Oxford University Press (OUP), Vol. 59, No. 8 ( 2016-08), p. 1155-1173
    Type of Medium: Online Resource
    ISSN: 0010-4620 , 1460-2067
    RVK:
    RVK:
    Language: English
    Publisher: Oxford University Press (OUP)
    Publication Date: 2016
    detail.hit.zdb_id: 1477172-X
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  • 3
    Online Resource
    Online Resource
    Institute of Electrical and Electronics Engineers (IEEE) ; 2023
    In:  IEEE Transactions on Multimedia Vol. 25 ( 2023), p. 457-472
    In: IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers (IEEE), Vol. 25 ( 2023), p. 457-472
    Type of Medium: Online Resource
    ISSN: 1520-9210 , 1941-0077
    RVK:
    Language: Unknown
    Publisher: Institute of Electrical and Electronics Engineers (IEEE)
    Publication Date: 2023
    detail.hit.zdb_id: 2033070-4
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  • 4
    Online Resource
    Online Resource
    Springer Science and Business Media LLC ; 2021
    In:  The Visual Computer Vol. 37, No. 9-11 ( 2021-09), p. 2741-2753
    In: The Visual Computer, Springer Science and Business Media LLC, Vol. 37, No. 9-11 ( 2021-09), p. 2741-2753
    Abstract: We present a novel but simple physics-based method to interactively manipulate surface shapes of 3D models with $$ C^1 $$ C 1 continuity in real time. A fourth-order partial differential equation involving a sculpting force originating from elastic bending of thin plates is proposed to define physics-based deformations and achieve $$ C^1 $$ C 1 continuity at the boundary of deformation regions. In order to obtain real-time physics-based surface manipulation, we construct a mapping relationship between a deformation region in a 3D coordinate space and a unit circle on a 2D parametric plane, formulate corresponding $$ C^1 $$ C 1 continuous boundary conditions for the unit circle, and obtain a simple analytical solution to describe the physics-based deformation in the unit circle caused by a sculpting force. After that, the obtained physics-based deformation is mapped back to the 3D coordinate space, and added to the original surface to create a new surface shape with $$ C^1 $$ C 1 continuity at the boundary of the deformation region. We also develop an interactive user interface as a plug-in of the 3D modelling software package Maya to achieve real-time surface manipulation. The effectiveness, easiness, real-time performance, and better realism of our proposed method is demonstrated by testing surface deformations on several 3D models and comparing with other methods and ground-truth deformations.
    Type of Medium: Online Resource
    ISSN: 0178-2789 , 1432-2315
    RVK:
    Language: English
    Publisher: Springer Science and Business Media LLC
    Publication Date: 2021
    detail.hit.zdb_id: 1463287-1
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  • 5
    Online Resource
    Online Resource
    Association for Computing Machinery (ACM) ; 2023
    In:  ACM Transactions on Multimedia Computing, Communications, and Applications Vol. 19, No. 6 ( 2023-11-30), p. 1-23
    In: ACM Transactions on Multimedia Computing, Communications, and Applications, Association for Computing Machinery (ACM), Vol. 19, No. 6 ( 2023-11-30), p. 1-23
    Abstract: Novel view synthesis aims to generate novel views from one or more given source views. Although existing methods have achieved promising performance, they usually require paired views with different poses to learn a pixel transformation. This article proposes an unsupervised network to learn such a pixel transformation from a single source image. In particular, the network consists of a token transformation module that facilities the transformation of the features extracted from a source image into an intrinsic representation with respect to a pre-defined reference pose and a view generation module that synthesizes an arbitrary view from the representation. The learned transformation allows us to synthesize a novel view from any single source image of an unknown pose. Experiments on the widely used view synthesis datasets have demonstrated that the proposed network is able to produce comparable results to the state-of-the-art methods despite the fact that learning is unsupervised and only a single source image is required for generating a novel view. The code will be available upon the acceptance of the article.
    Type of Medium: Online Resource
    ISSN: 1551-6857 , 1551-6865
    RVK:
    Language: English
    Publisher: Association for Computing Machinery (ACM)
    Publication Date: 2023
    detail.hit.zdb_id: 2182650-X
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  • 6
    Online Resource
    Online Resource
    Association for Computing Machinery (ACM) ; 2019
    In:  ACM Transactions on Multimedia Computing, Communications, and Applications Vol. 15, No. 3 ( 2019-08-31), p. 1-23
    In: ACM Transactions on Multimedia Computing, Communications, and Applications, Association for Computing Machinery (ACM), Vol. 15, No. 3 ( 2019-08-31), p. 1-23
    Abstract: The collection of internet images has been growing in an astonishing speed. It is undoubted that these images contain rich visual information that can be useful in many applications, such as visual media creation and data-driven image synthesis. In this article, we focus on the methodologies for building a visual object database from a collection of internet images. Such database is built to contain a large number of high-quality visual objects that can help with various data-driven image applications. Our method is based on dense proposal generation and objectness-based re-ranking. A novel deep convolutional neural network is designed for the inference of proposal objectness , the probability of a proposal containing optimally located foreground object. In our work, the objectness is quantitatively measured in regard of completeness and fullness , reflecting two complementary features of an optimal proposal: a complete foreground and relatively small background. Our experiments indicate that object proposals re-ranked according to the output of our network generally achieve higher performance than those produced by other state-of-the-art methods. As a concrete example, a database of over 1.2 million visual objects has been built using the proposed method, and has been successfully used in various data-driven image applications.
    Type of Medium: Online Resource
    ISSN: 1551-6857 , 1551-6865
    RVK:
    Language: English
    Publisher: Association for Computing Machinery (ACM)
    Publication Date: 2019
    detail.hit.zdb_id: 2182650-X
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