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  • General works  (3)
  • 1
    In: Human Communication Research, Oxford University Press (OUP), Vol. 41, No. 1 ( 2015-01), p. 128-153
    Type of Medium: Online Resource
    ISSN: 0360-3989
    URL: Issue
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    Language: English
    Publisher: Oxford University Press (OUP)
    Publication Date: 2015
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    detail.hit.zdb_id: 2056288-3
    SSG: 3,4
    SSG: 5,2
    SSG: 3,5
    SSG: 7,11
    Location Call Number Limitation Availability
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  • 2
    Online Resource
    Online Resource
    SAGE Publications ; 2013
    In:  New Media & Society Vol. 15, No. 7 ( 2013-11), p. 1168-1188
    In: New Media & Society, SAGE Publications, Vol. 15, No. 7 ( 2013-11), p. 1168-1188
    Abstract: The interest in social virtual worlds with multiple functions has mushroomed during the past few years. The key challenge social virtual worlds face while attempting to anchor and serve the masses is to reflect the core beliefs of their users. As existing research lacks insight into these core beliefs, this study aims to contribute to the existing knowledge base by proposing and testing a model grounded on the decomposed theory of planned behavior. Predicated on the multipurpose nature of social virtual worlds, the model proposes medium-specific attitudinal, normative and control beliefs as determinants of continual use intention. The model is tested with a sample of 2175 users who inhabit Habbo Hotel – one of the largest social virtual worlds in the industry. The results indicate significant though different influences of attitudinal and control beliefs. The most fundamental finding is the irrelevance of normative beliefs, which puts the social character of social virtual worlds into perspective.
    Type of Medium: Online Resource
    ISSN: 1461-4448 , 1461-7315
    RVK:
    RVK:
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    Language: English
    Publisher: SAGE Publications
    Publication Date: 2013
    detail.hit.zdb_id: 1476527-5
    detail.hit.zdb_id: 2684519-2
    detail.hit.zdb_id: 2016312-5
    detail.hit.zdb_id: 2686704-7
    SSG: 24,1
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  • 3
    Online Resource
    Online Resource
    SAGE Publications ; 2016
    In:  Communication Research Vol. 43, No. 2 ( 2016-03), p. 180-210
    In: Communication Research, SAGE Publications, Vol. 43, No. 2 ( 2016-03), p. 180-210
    Abstract: This study investigates how three-dimensional virtual environments (3DVEs) support shared understanding and group decision making. Based on media synchronicity theory, we pose that the shared environment and avatar-based interaction allowed by 3DVEs aid convergence processes in teams working on a decision-making task, leading to increased shared understanding between team members. This increases team performance. An experiment was conducted in which 70 teams of three participants had to decide on a spatial planning issue. The teams interacted using synchronous text-based chat, a 3D virtual decision room, or were present in the virtual environment (VE) mirroring the spatial planning task. Results revealed that in the virtual decision room and the VE, shared understanding was higher than in the text-based chat condition. This led to higher task performance in terms of consensus, satisfaction, and cohesion. Our results show that 3DVEs offer potential for team collaboration over more traditional text-based collaboration technologies.
    Type of Medium: Online Resource
    ISSN: 0093-6502 , 1552-3810
    RVK:
    Language: English
    Publisher: SAGE Publications
    Publication Date: 2016
    detail.hit.zdb_id: 2016421-X
    SSG: 3,4
    SSG: 3,5
    SSG: 7,11
    Location Call Number Limitation Availability
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