GLORIA

GEOMAR Library Ocean Research Information Access

Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
Filter
  • The Society for Teaching English through Media  (4)
Material
Publisher
  • The Society for Teaching English through Media  (4)
Person/Organisation
Language
Years
  • 1
    Online Resource
    Online Resource
    The Society for Teaching English through Media ; 2021
    In:  STEM Journal Vol. 22, No. 3 ( 2021-08-31), p. 78-94
    In: STEM Journal, The Society for Teaching English through Media, Vol. 22, No. 3 ( 2021-08-31), p. 78-94
    Abstract: The current study investigated the effects of using a 3D virtual reality (VR) game on university EFL students’ development of vocabulary and cultural knowledge. In addition, it explored how this new approach affected the students’ affective attitudes such as interest, confidence, and learning motivation. Furthermore, it examined the students’ perception and attitude toward VR game-based language learning. Over one semester, an experimental group of 25 students participated in the VR game-based language learning, while a control group of 24 students followed the regular curriculum of the university EFL course. To collect data, 1) pre- and post-tests for both vocabulary and cultural knowledge, 2) a pre- and post-questionnaire for affective attitudes, 3) an online survey for students’ perceptions and attitudes, and 4) a qualitative interview were administered. The results revealed that the VR game-based language learning group outperformed the traditional learning group in both vocabulary and cultural knowledge gains. In addition, VR game instruction was effective in increasing students’ interest, confidence, and learning motivation. Furthermore, the students reported overall positive perceptions and attitudes toward this new kind of instruction. This study suggested that VR game-based language learning is a new, effective way to promote students’ vocabulary and cultural knowledge.
    Type of Medium: Online Resource
    ISSN: 1598-1002 , 2765-7078
    Language: English
    Publisher: The Society for Teaching English through Media
    Publication Date: 2021
    Location Call Number Limitation Availability
    BibTip Others were also interested in ...
  • 2
    Online Resource
    Online Resource
    The Society for Teaching English through Media ; 2023
    In:  STEM Journal Vol. 24, No. 2 ( 2023-05-31), p. 31-46
    In: STEM Journal, The Society for Teaching English through Media, Vol. 24, No. 2 ( 2023-05-31), p. 31-46
    Abstract: This study aimed to investigate the effectiveness of employing the metaverse platform Gather for shadowing practice using TED Talks, focusing on the development of oral proficiency and affective attitudes among Korean EFL learners. A total of 49 college students participated, divided into two experimental groups. Group 1 ( 〈 i 〉 n 〈 /i 〉 = 24) engaged in shadowing practice on Gather, while group 2 ( 〈 i 〉 n 〈 /i 〉 = 25) partook in the same shadowing activities in a traditional classroom. Data collection involved pre- and post-speaking tasks and pre- and post-questionnaires assessing affective attitudes. The results revealed significant improvements in speaking skills for both groups, with group 1 demonstrating a higher degree of effectiveness. Furthermore, participants in both groups exhibited increased interest, motivation, and confidence levels. However, a notable difference emerged in anxiety levels, as the students in group one displayed a significant decrease in speaking anxiety, while those in group two showed no improvement in speaking anxiety after participating in the study. The findings indicate that integrating Gather for shadowing practice can effectively enhance Korean EFL learners’ oral proficiency and positively influence their affective attitudes toward language learning. The study contributes to the growing body of research on the potential of metaverse platforms as alternative learning environments for language instruction.
    Type of Medium: Online Resource
    ISSN: 2765-7078
    Language: English
    Publisher: The Society for Teaching English through Media
    Publication Date: 2023
    Location Call Number Limitation Availability
    BibTip Others were also interested in ...
  • 3
    Online Resource
    Online Resource
    The Society for Teaching English through Media ; 2013
    In:  STEM Journal Vol. 14, No. 2 ( 2013-08), p. 43-62
    In: STEM Journal, The Society for Teaching English through Media, Vol. 14, No. 2 ( 2013-08), p. 43-62
    Type of Medium: Online Resource
    ISSN: 1598-1002
    Language: English
    Publisher: The Society for Teaching English through Media
    Publication Date: 2013
    Location Call Number Limitation Availability
    BibTip Others were also interested in ...
  • 4
    Online Resource
    Online Resource
    The Society for Teaching English through Media ; 2022
    In:  STEM Journal Vol. 23, No. 1 ( 2022-02-28), p. 27-41
    In: STEM Journal, The Society for Teaching English through Media, Vol. 23, No. 1 ( 2022-02-28), p. 27-41
    Abstract: The present study investigated the effects of a shadowing activity using movies on Korean EFL college students’ speaking skills and their affective attitudes. Over a semester, a total of 138 students participated in the study and they were assigned to an experimental group (n = 71) and a control group (n = 67). According to language proficiency, the participants in the experimental group were assigned to advanced, intermediate, and beginner-level groups. Over a semester, all the experimental groups engaged in a shadowing activity once a week while the control group participated in a traditional speaking activity. To collect data, both 1) pre- and post-speaking tests and 2) pre- and post-questionnaires on affective attitudes were conducted. The results showed that the shadowing activity is more effective than the traditional speaking activity in terms of increasing speaking proficiency. In addition, there was a statistically significant improvement in speaking proficiency of both the intermediate and beginner-level groups while there was no statistically significant difference in the advanced level group’s speaking proficiency. Furthermore, the shadowing activity significantly improved the confidence, interest, and motivation level of the experimental group. Based on the findings, it is suggested that this shadowing activity using movies can be an effective tool to develop EFL learners’ speaking skills and improve their affective attitudes.
    Type of Medium: Online Resource
    ISSN: 2765-7078
    Language: English
    Publisher: The Society for Teaching English through Media
    Publication Date: 2022
    Location Call Number Limitation Availability
    BibTip Others were also interested in ...
Close ⊗
This website uses cookies and the analysis tool Matomo. More information can be found here...